Impressions of Construct 3

I made two hyper casual games in Construct 3 and another using phaserJS. Here are my thoughts on what it's like to use C3 versus an open source engine.

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Run and Gun VR Game

This post is about the time I decided to make a game that combines endless running and guns for the Oculus Quest, having never done anything significant in VR before.

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Swordsmith's Dojo

This is a scene I built using Unreal with some existing low poly assets. Essentially a kit bash project that also spawned a sort of music video.

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Magicavoxel and threeJS

I made something in Magicavoxel. Now comes the part where I need to learn how to use threeJS so I can display it.

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Making REST API call in UE4

I find a handy (and inexpensive!) plugin for Unreal Engine that unlocks the magic of making REST API calls.

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